/ˈsan(d)bɒks/
noun. a box or receptacle for holding sand, especially one large enough for children to play in.
an environment in which software developers or editors can create and test new content, separate from other content in the project (often used attributively).
the SANDBOX is located within the Department of Interior Design on the first floor of the VJP building in VP1.34.
But what is VP1.34?
It’s a space for three-dimensional digital experimentation and ‘creative play’, predominantly with virtual and augmented realities and the communication of three dimensional environments.
A space for suggestions and speculative propositions. Suggestions that will initiate experiments and experiences that in turn will inform and inspire pedagogy, create research and provide potential enterprise with industry.
It is also hoped that ideas, workflows and digital enthusiasm can be shared and collaborations formed with other disciplines and departments. There will be dedicated demonstration and discussion afternoons on Wednesdays, or Sandays. Come and put your head in the sand…box.
There is actual sand! Well, Silicone Carbide kindly donated from the DMU glass workshops.
Go on. Press Play. It’s The Chordettes!
The facility is managed by Brian Wealthall, Senior Lecturer in Interior Design…you could say the Sandman. But you really don’t have to.
Click below for DMU Profile Page...
<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/c3012414-f2af-458c-b09c-ca8facd3d602/6f2c5a63-1948-4f91-9e14-5cb726d79b87/DMU_ICON.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/c3012414-f2af-458c-b09c-ca8facd3d602/6f2c5a63-1948-4f91-9e14-5cb726d79b87/DMU_ICON.png" width="40px" /> Senior Lecturer. Interior Design ******
</aside>
The Chordettes - Mr. Sandman - 1954.mp3
As part of the management of the Sandbox I stumbled on this highly recommended Project Management platform called **Notion.** Individual accounts are free for academics and students and it’s cross platform with an app and browser shortcut extensions for Chrome and Safari so weblinks and research can be added easily and quickly.
It is a single repository for a variety of files, notes, website links, video, embedded digital research outcomes, collaborative management schedules such as kanbans, spreadsheets, formulas, timelines and checklists and a whole host of plug-ins like Miro boards.
[WORKFLOW: the SANDBOX interior created in SketchUp and rendered in Enscape as a 360 panoramic image. Then uploaded to Kuula virtual tour platform and further media embedded. .](https://kuula.co/share/collection/7vrZw?logo=-1&info=0&fs=0&vr=0&gyro=0&autorotate=-0.2&autop=10&autopalt=1&thumbs=-1&margin=30&alpha=0.60&keys=0)
WORKFLOW: the SANDBOX interior created in SketchUp and rendered in Enscape as a 360 panoramic image. Then uploaded to Kuula virtual tour platform and further media embedded. .
https://www.youtube.com/embed/gp2yhkVw0z4
It is beneficial that interior space can be captured digitally in ways that allow us to understand it, measure it and have access to 3D CAD data. With 360 cameras spatial capture, interrogation and representation is possible and this has allowed us to initiate a variety of valuable projects, particularly for teaching and learning.
With LiDAR scanning now on many smartphones and an Insta 360 camera linked to apps such as Matterport and MetaReal we have integrated real space into projects and virtual spatial tours have now become easy to create.
[WORKFLOW: 360 panoramic photosphere taken in Insta360 camera and uploaded to Metareal virtual tour platform. Additional spatial data applied](https://tour-uk.metareal.com/apps/player?asset=a85fe242-3d89-42ff-8d9e-76fd26879e5b&starting=model&autostart=true)
WORKFLOW: 360 panoramic photosphere taken in Insta360 camera and uploaded to Metareal virtual tour platform. Additional spatial data applied
[WORKFLOW: 360 panoramic photosphere taken with Insta360 camera and uploaded to Kuula virtual tour platform and further media embedded within the scene. This is used as a project reference guide for our Year 2 Block 2 Design Project.](https://kuula.co/share/collection/799Y9?logo=-1&info=0&fs=1&vr=0&gyro=0&autorotate=-0.1&autop=15&autopalt=1&thumbs=-1&margin=30&alpha=0.60&inst=0&keys=0)
WORKFLOW: 360 panoramic photosphere taken with Insta360 camera and uploaded to Kuula virtual tour platform and further media embedded within the scene. This is used as a project reference guide for our Year 2 Block 2 Design Project.
[WORKFLOW: 360 panoramic photospheres of the Interior Design Degree show taken with Insta360 camera and uploaded to Kuula virtual tour platform and further media embedded within the scene. This is used as promotional material and a one-stop repository of media and weblinks.](https://kuula.co/share/collection/7J0TR?logo=1&info=0&logosize=73&fs=1&vr=0&gyro=0&autorotate=-0.1&autop=15&autopalt=1&thumbs=-1&margin=30&alpha=0.60&inst=0&keys=0)
WORKFLOW: 360 panoramic photospheres of the Interior Design Degree show taken with Insta360 camera and uploaded to Kuula virtual tour platform and further media embedded within the scene. This is used as promotional material and a one-stop repository of media and weblinks.
Creation is at the heart of what this project will be about. We are living in age where so much digital magic is transforming the way we live, think, work, collaborate and ultimately create. And so much more is quicker and easier and often more engaging. 3D visualisation is at the forefront of all this and VR is pushing the way that 3D environments and products are being created.
The genesis of this project was inspired by visualisation possibilities in VR through the amazing Lumion rendering software. This has now been added to with a variety of other apps, notably Enscape and TwinMotion, but also through game engines such as Unreal Engine and Unity and the amazing VR creation app, Gravity Sketch.
Exciting possibilities are also available in Sony PlayStation’s wonderful *Dreams* app. This is an experiential app on PS4 and PS5 where you can create allegedly anything as a game or experience for others to interact with. And in VR!!
Once digital models have been created in SketchUp and rendered as 360 panoramas from either Enscape or Lumion or VectorWorks, we explored uploading these image files into the Kuula virtual platform to create a virtual tour of virtual projects, all embedded with a variety of media.
[WORKFLOW: 360 panoramic renders from Lumion and Enscape uploaded to Kuula virtual tour platform and further media embedded within the scenes. ](https://kuula.co/share/collection/7vzZ5?logo=1&info=0&logosize=73&fs=1&vr=0&autorotate=-0.1&autop=15&autopalt=1&thumbs=-1&margin=30&alpha=0.60&inst=0&keys=0)
WORKFLOW: 360 panoramic renders from Lumion and Enscape uploaded to Kuula virtual tour platform and further media embedded within the scenes.